POV-Ray : Newsgroups : povray.general : inverse used in nested loop error : Re: inverse used in nested loop error Server Time
9 Aug 2024 01:19:35 EDT (-0400)
  Re: inverse used in nested loop error  
From: Thorsten Froehlich
Date: 2 Sep 2000 19:26:07
Message: <39b18c8f$1@news.povray.org>
In article <39b16fb4@news.povray.org> , "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> Anyone mind trying to confirm this error?  The DOC says up to 200 nested
> loops should be possible but I think it's only related to the fact a
> 'inverse' is in the CSG.  I tried small variations and the thing outlined
> here seems to be the key problem.  Reason I say "double loop" is because it
> doesn't occur if the CSG object is placed in the outer loop (singular
> loop?).
> If it's memory being the problem it appears to bestopping at about a count
> of 110 instances of the object, which I thought had nothing to do with
> nested levels anyway.
> Appreciate any feedback so it can be reported or skipped.
>   TIA,  Bob

Did you try creating a simple version of your messy code?  It is hard to
understand what you want to do in the first place.

Regarding the error, you are confusing multiple things here.  First, there
are no 22 nested loops.  As the error message says, you have "Too many
nested objects".  Now, as there is no line number given, just reduce you
code to a readable version and you should be able to find out where you are
nesting to many objects, which has nothing to do with the loop.


      Thorsten


PS: In general, when asking for a bug confirmation, try to provide a
_simple_ and _readable_ example.  You speculation about the source of the
problem together with the wrong terms trying to explain it will not help
others to reproduce it, instead it just creates confusion and it will take
longer until you get a useful answer/confirmation :-)


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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