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"ryan constantine" wrote:
> i'm surprised noone guessed that i'm going to try a star wars scene,
> in which case you can see the blasts.
I thought of that, but I couldn't be sure.
> they will be fired by ships and by turrets and battle stations.
> the blasts should travel linearly.
Excellent!
See my post "Auto Shoot" in povray.binaries.scene-files
Please tell me what you think of it, and if you find it useful.
If you need help modifying it to your needs, just ask me! :-)
> i think blasts will either hit a target already on screen, or move
> off screen, although an option to follow it with the camera may be
> useful down the road.
My solution can do all that.
> i think traditionally in movies, torpedoes are more likely to be
> followed by the camera. oh, i guess i'll need torpedos to
> go in the death star's exhaust port, but again, those are scene
> cuts, not camera following.
My solution works with torpedoes if they move linearly.
It could be changed to behave differently though.
> thanks for the help.
Hope you can use it!
Greetings,
Rune
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