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Thorsten Froehlich <tho### [at] trf de> wrote:
: Once parsing is done, POV-Ray generates bounding boxes. This will take
: additional memory, and if at this time your system runs out of physical
: memory, it will cause a significant slowdown due to swapping.
I think that the light buffers also take a considerable amount of memory
and time when you have a lot of light sources.
I have run out of memory due to light buffers caused by excessive amount
of light sources.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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