I wonder if anyone can give some advice here...
I've got an union of bicubic patchs exported from moray.
I want to uv-map a texture onto the surface. I added uv-vectors
to the patches, but I'm not sure of the values. values I tried gave
me a very wierd texture, and I'm also not sure what order the patches
are in.
Has anyone else done this? Anyone got some hints? Please??
Thanks
Gail
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