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Scott Jewell <jew### [at] quik com> wrote:
: I realize that I haven't *lurked* the appropriate amount of time,
: but I was really surprised that POV doesn't seem to have the
: ability to output some sort of triangle mesh output (or does it?).
Why are you surprised?
Firstly, povray is not a converter program made to export to other formats.
Povray is a renderer engine (not a modeller, not a format converter).
Secondly, povray can handle infinite surfaces and other surfaces impossible
or extremely hard to tesselate.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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