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Hi,
Is there a way with POV-Ray 3.1g to declare multiple cameras for the same
parse? To accumulate the data for each camera and then give a result of the
combination? In other words, is it possible to have antialiasing, motion blur,
composition, etc... I know there is a setting for antialiasing, but if there is
a way to deal with an accumulation buffer, let me know!
Thanks,
Simon
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| Simon Lemieux | Website : http://www.666Mhz.net |
| Email : Sin### [at] 666Mhznet | POV-Ray, OpenGL, C++ and more... |
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