POV-Ray : Newsgroups : povray.general : Bad bounding? : Re: Bad bounding? Server Time
8 Aug 2024 20:28:48 EDT (-0400)
  Re: Bad bounding?  
From: David Fontaine
Date: 24 Oct 2000 17:45:32
Message: <39F6004B.DE502D6A@faricy.net>
"J. Grimbert" wrote:

> If you are using any truncated cone (like cone{<0,0,0>1,<0,1,0>,0.5} )
> be aware that there is a bug on the bounding box size (too big)
> (for the previous cone, the box has a height of 2, not 1, and if
> instead of 0.5 it is 0.95, the height is about 20 !!)
>
> This bug is present in the official 3.1g
> (and has been reported in p.b, so no more action needed until 3.5 !)

The height is multiplied by 1/(1-rad2/rad1)? Strange.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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