POV-Ray : Newsgroups : povray.binaries.images : Delving into the bozo world (144KB) : Re: Delving into the bozo world (144KB) Server Time
28 Apr 2024 17:59:26 EDT (-0400)
  Re: Delving into the bozo world (144KB)  
From: Jérôme M  Berger
Date: 18 Oct 2000 08:26:54
Message: <39ED970B.2C392393@enst.fr>
Tor Olav Kristensen wrote:
> 
> Can you please explain ?    Is there any other way to do this ?

	Something like that should work:

#declare ManySpheres = function {
  sqrt (sqr (x-floor(x)-0.5) + sqr (y-floor(y)-0.5) + sqr
(z-floor(z)-0.5)) -
  noise3d (x/30, y/30, z/30)
}

	But I haven't tested it...


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
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