POV-Ray : Newsgroups : povray.binaries.images : Concave shapes (43KB) : Re: truncated cubes. Server Time
28 Apr 2024 14:58:20 EDT (-0400)
  Re: truncated cubes.  
From: David Fontaine
Date: 9 Oct 2000 17:12:37
Message: <39E23260.EB784E5@faricy.net>
"Greg M. Johnson" wrote:

> Thanks, but what I meant is this:
>
> Take  perfect cube.  set each edge on a grinding wheel such that the normal of
> the two faces on this edge make a 45 degree angle with the normal of the
> grinding wheel.  Do it for just a second or two.

Ah, that's bevelled, not truncated :) (Besides i think my data was wrong, it
should have been (2-sqrt(2)) for perfect octagon)
so you want a perfect octagon for the cross section? hmm...






24 vertices, 18 faces, 60 triangles

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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