POV-Ray : Newsgroups : povray.general : Quickest way for cubes : Re: Quickest way for cubes Server Time
8 Aug 2024 22:18:25 EDT (-0400)
  Re: Quickest way for cubes  
From: Matt Giwer
Date: 27 Sep 2000 21:07:41
Message: <39D299E8.FF75A250@ij.net>
"Greg M. Johnson" wrote:
> 
> Say I want to have a solid 3D object made up of thousands of cubes.
> 
> Is the best way to do this with 12 meshes, a cube, or what?
> 
> Just how worse are the superellipsoids, and how much better are the
> improvements to them?

	Try them and compare. Superels definitely take longer to render even if
you set the varibles to make them perfect cubes. BTW: Wouldn't a cube be
six meshes? Off hand, a cube is a simple, well-defined shape that traces
quickly so I'd guess that would be quickest. 

-- 
If you quit smoking now you can live long enough
to get Altzheimer's. 
           -- The Iron Webmaster, 24


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