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Margus Ramst wrote:
> POV already contains many features usually associated with
> modellers, but implementing renderer-specific features should always have higher
> priority.
Since I've been sort of an ornery troublemaker, here, let me affirm the wisdom of that
statement. Yes, when it comes to investing POV-Team manhours into, say a new GUI
modeller's interface, or new higher-tech radiosity features, then render-specific
features should have a higher priority.
Is is only when this "render-not-modeller" philosophy is applied to art criticism or
the
cool object-specific features of pov that I object. Trace functions, isosurfaces,
#write, object patterns, and the like have very little to do with rendering, and a
purist application of "r-not-m" would probably poo-poo at these features.
Perhaps, however, that's part of the reason we end up with patches.
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