"Greg M. Johnson" wrote:
>
> 2) VOLUME
> I'd like to be able to know the volume of an object.
Finding the exact volume is relatively easy for (closed) triangle meshes and
some primitives, but in many other cases it is very difficult. IMO it would only
be feasible if tessellation were implemented (and the volume found for the
approximated mesh representation). Anyway - strictly speaking, such tasks are
usually expected of a modeller, not a renderer like POV.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
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