POV-Ray : Newsgroups : povray.general : Update on status of POV-Ray v3.5 official : Re: Update on status of POV-Ray v3.5 official Server Time
9 Aug 2024 01:24:26 EDT (-0400)
  Re: Update on status of POV-Ray v3.5 official  
From: frank
Date: 7 Sep 2000 00:56:20
Message: <39B71F96.EF7F03A9@gmx.de>
> Doing this from POV-Ray wouldn't be a problem -- just render a series of
> slices of your scene as black-and-white images, and use the resulting layers
> as your input for the modeller.
>
> Mark

You speak of rapid-prototyping. There are several possibilities to do this, the
"paper-method" is one of them.
The way you speak of (mesh, 2-d-picture, import those into one file, make a
"loft"-surface with them) is too complicated and brings too much errors.
Beside this: how do you make a spline from the BW-contours ?


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