POV-Ray : Newsgroups : povray.general : animated projectiles shot while moving : Re: animated projectiles shot while moving Server Time
9 Aug 2024 11:31:05 EDT (-0400)
  Re: animated projectiles shot while moving  
From: ryan constantine
Date: 1 Sep 2000 19:41:57
Message: <39B03E7C.B43D7A3F@yahoo.com>
i'm surprised noone guessed that i'm going to try a star wars scene, in
which case you can see the blasts.  they will be fired by ships and by
turrets and battle stations.  the blasts should travel linearly.  i
think blasts will either hit a target already on screen, or move off
screen, although an option to follow it with the camera may be useful
down the road.  i think traditionally in movies, torpedoes are more
likely to be followed by the camera.  oh, i guess i'll need torpedos to
go in the death star's exhaust port, but again, those are scene cuts,
not camera following.  thanks for the help.

Rune wrote:
> 
> "Rune" wrote:
> > I will try to make you a sample file that shows the technique.
> > It may take a little while...
> 
> On second thought - before I start coding I would like to know some more
> details. Do your laser blast move with the speed of light (practically
> infinitely fast), or should the blast be followed by the eye? Should the
> projectiles be affected by forces such as gravity, or should they simply
> travel linearly?
> 
> Additional information is also appreciated!
> 
> Greetings,
> 
> Rune
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