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i'm surprised noone guessed that i'm going to try a star wars scene, in
which case you can see the blasts. they will be fired by ships and by
turrets and battle stations. the blasts should travel linearly. i
think blasts will either hit a target already on screen, or move off
screen, although an option to follow it with the camera may be useful
down the road. i think traditionally in movies, torpedoes are more
likely to be followed by the camera. oh, i guess i'll need torpedos to
go in the death star's exhaust port, but again, those are scene cuts,
not camera following. thanks for the help.
Rune wrote:
>
> "Rune" wrote:
> > I will try to make you a sample file that shows the technique.
> > It may take a little while...
>
> On second thought - before I start coding I would like to know some more
> details. Do your laser blast move with the speed of light (practically
> infinitely fast), or should the blast be followed by the eye? Should the
> projectiles be affected by forces such as gravity, or should they simply
> travel linearly?
>
> Additional information is also appreciated!
>
> Greetings,
>
> Rune
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