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Chris Huff wrote:
>
> > If i understand things right they can be used in pigments although i
> > never tried it.
>
> They can be used as function patterns in a pigment, but I don't think
> they can be used directly in a pigment.
>
That's what i meant.
> > BTW, what's the difference between the 'i_dat3d' stuff and a
> > density_file / image_map pigment function except the syntax ? maybe
> > speed ? I just saw that you can also use df3 files for those
> > functions and found everything quite irritating.
>
> I think the i_dat3d format allows for colors, while df3 only stores
> 8-bit grayscale. And the i_dat3d *function* can read df3 files, but not
> the other way around.
> If a 3D image map was allowed, it would solve some of the problems with
> mapping image maps without obvious stretching, tiling, or deformations.
> The memory use would skyrocket, though...3D bitmaps are big. And there
> currently doesn't seem to be much software that supports them, though I
> plan to write a couple Mac programs...
>
I agree, the color aspect really seems quite useful.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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