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Warp wrote:
> Greg M. Johnson <gre### [at] my-dejanews com> wrote:
> : I have been unable to get normals to show up on a DXF object that I
> : imported into pov (as a smooth triangle mesh? I think) using 3DWin.
> : Is there some trick to this?
>
> Are you sure they are smooth_triangles? Have you checked the contents
> of the file the program exports?
Will check later. This makes a difference?
> normal
> { gradient x 1 // note that your example lacks this "amount" number
> slope_map
> { [0.0 <1,-1>]
> [0.2 <0,-1>]
> [0.21 <0,1>]
> [1.0 <1,1>]
> }
> }
Wow, thanks much for the explanation. My brain may have been trying to force a
different meaning on these two numbers.
Maybe part of my problem was the lacking of this "amount number". Is "1" good
enough for all cases?
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