POV-Ray : Newsgroups : povray.general : Normal vs. smooth triangle mesh : Normal vs. smooth triangle mesh Server Time
9 Aug 2024 03:19:33 EDT (-0400)
  Normal vs. smooth triangle mesh  
From: Greg M  Johnson
Date: 23 Aug 2000 08:41:34
Message: <39A3C544.CD6E741F@my-dejanews.com>
I have been unable to get normals to show up on a DXF object that I
imported into pov (as a smooth triangle mesh? I think) using 3DWin.
Is there some trick to this?

Also, how can I get something to work like (yes, asked question 2-3
times before, not satisfied)

    normal{
        gradient x
        normal_map{
            [0.0    down]
            [0.2    down]
            [0.21    up]
            [1.0    up]
            }
    }

I find the SLOPE map to be pretty much useless, I'm not worried about
slope, I just want it UP in some places and DOWN in others, to my
specification.


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