|
![](/i/fill.gif) |
I have been unable to get normals to show up on a DXF object that I
imported into pov (as a smooth triangle mesh? I think) using 3DWin.
Is there some trick to this?
Also, how can I get something to work like (yes, asked question 2-3
times before, not satisfied)
normal{
gradient x
normal_map{
[0.0 down]
[0.2 down]
[0.21 up]
[1.0 up]
}
}
I find the SLOPE map to be pretty much useless, I'm not worried about
slope, I just want it UP in some places and DOWN in others, to my
specification.
Post a reply to this message
|
![](/i/fill.gif) |