POV-Ray : Newsgroups : povray.general : ANNOUNCE: IsoWood Include 0.1 : Re: ANNOUNCE: IsoWood Include 0.1 Server Time
9 Aug 2024 03:27:01 EDT (-0400)
  Re: ANNOUNCE: IsoWood Include 0.1  
From: Christoph Hormann
Date: 21 Aug 2000 14:00:42
Message: <39A16E72.BEA2DC81@schunter.etc.tu-bs.de>
Chris Huff wrote:
> 
> Could you explain more about what you mean by "profile planks"?
> 

I mean planks with more complicated shapes that can be put together to plate a
wall.  For example this shape:
     _________________
    /__               \_____
    ___|                 ___|
   |____________________|

> The object pattern is not currently useable in isosurfaces, since it is
> a block pattern. This means it has an infinite gradient, and isn't very
> friendly to the isosurface solving method. I may attempt some kind of
> blur function for pigments, this might make it useable. An improved
> proximity pattern could also be useful.
> 

I understand the problem, proximity pattern would probably be quite slow.  I
just thought it would be nice if you could define the shape with a linear
spline.  I will probably do it the hard way now :-) maybe with reading the
control points from an array.  

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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