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Doug Eichenberg wrote:
>
> I think most people using POV-Ray have a collection of software they use.
> I use Moray for some modelling, especially for creating new textures. I
> also use AutoCAD (a little pricey for most, I'll admit), NuGraf/PolyTrans
> (also pricey, but an excellent 3D file format converter). Most of my scenes
> are 50% hand-coding, 50% software modelled. Many people also use
> SPatch for modelling organic things. I think 3DWin is used by many for
> converting between different 3D file formats.
>
Not to forget non-GUI programs like L-system generators and heightfield
programs.
IMO all kinds of work (hand-coding/modelling/...) have their advantages for
certain purposes.
I also often use a scanner and vectorizing programs to gather real world data.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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