POV-Ray : Newsgroups : povray.general : My own raytracer, need some docs... : Re: My own raytracer, need some docs... Server Time
9 Aug 2024 15:18:02 EDT (-0400)
  Re: My own raytracer, need some docs...  
From: Warp
Date: 19 Aug 2000 20:26:35
Message: <399f25bb@news.povray.org>
Simon Lemieux <lem### [at] yahoocom> wrote:
: BTW, I could use something like opengl... but one day... my cylinders might
: become glass cylinder and then I would like to be able to do some refraction... 
: impossible with opengl... only possible with a raytracer... and then again I
: talked about Millions of cylinder...  one day I might need Billions and so
: on...  Adding hardware to help the process isn't a solution, I must change the
: process itself...

  Billions of glass cylinders? Stop dreaming :)

  Well, perhaps if you have a render farm consisting of hundreds of Cray T3E
computers with 2048 processors each and gigabytes of memory and running a
multithreaded patch of povray...

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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