POV-Ray : Newsgroups : povray.general : My own raytracer, need some docs... : Re: My own raytracer, need some docs... Server Time
9 Aug 2024 09:03:04 EDT (-0400)
  Re: My own raytracer, need some docs...  
From: Thorsten Froehlich
Date: 18 Aug 2000 05:35:41
Message: <399d036d@news.povray.org>
In article <399CADE9.1D14841A@mailbag.com> , Mark Gordon 
<mtg### [at] mailbagcom>  wrote:

> I would agree (noting especially that Graphics Gems IV has an article on
> line-cylinder intersection), and I'd add the following three books on
> writing ray tracers:
>
> Glassner, _An Introduction to Ray Tracing_
> Wilt, _Object-Oriented Ray Tracing in C++_
> Shirley, _Realistic Ray Tracing_
>
> Also, since you're interested in textures:
>
> Ebert et al., _Texturing and Modeling_

Not to mention the "Suggested Reading" section in the POV-Ray
documentation... :-)


       Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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