POV-Ray : Newsgroups : povray.general : UV-mapping?? : Re: UV-mapping?? Server Time
9 Aug 2024 09:09:44 EDT (-0400)
  Re: UV-mapping??  
From: Remco Poelstra
Date: 16 Aug 2000 14:39:58
Message: <399B3527.56D6EE5B@home.nl>
Libellule wrote:
> 
> It is a way of applying a texture to an object in such a way that points
> on the texture will be mapped onto the object at similar parametric
> coordinates. For example, let's say the bottom left is (u,v) = (0,0) and
> top right is (u,v) = (1,1), and we map that over a bicubic_patch, the
> (u,v) of the texture will follow the (u,v) of the patch, and be deformed
> with it.
> 
> See p.b.i for example image :-)

So, it isn't anything more than an intelligent imagemap?

Thanks for the explaining and the example,

Remco Poelstra


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