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Yes, I could use a layered texture, however I still don't understand what is
happening in this particular case. I don't see how it could be shadowing,
since it changes depending on the inclusion of an unrelated (?) object, or
switching light sources. Appreciate you taking a "stab" at it, though,
Ryan. Thanks!
- How
"ryan constantine" <rco### [at] yahoo com> wrote in message
news:39986955.830C3A73@yahoo.com...
> did you say you are using TWO cones in order to have a base texture and
> another over it? why not use a layered texture instead? a wild stab
> about your problem is that your outer cone is casting shadows on your
> inner cone. that's just a guess though.
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