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Warp wrote:
> Actually you can't. Yes, you can make an image that looks like one of those
> impossible models, but if you move the camera even a bit you will immediately
> see that it's only a fake that can be seen _only_ from that point of view.
> This is because povray models 3D quite accurately. If an object is at a
> certain location, then it is at that location, period.
Yeah, true. In fact, I just saw that 2nd place animation by Joe Wise on IRTC for
the last Inner Workings round. Very clever, I must say. But, as he said, he could
have used orthogonal cameras to get rid of perspective, which tends to spoil the
illusion.
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