POV-Ray : Newsgroups : povray.windows : Minor little bug? : Re: Minor little bug? Server Time
8 Jul 2024 03:25:02 EDT (-0400)
  Re: Minor little bug?  
From: Ken
Date: 12 Aug 2000 00:15:56
Message: <3994CF24.9EEDA780@pacbell.net>
Bob Hughes wrote:

> Sorry, no sight of anything at the f.a.q. group either, only one of the most
> recent postings by Ken T.

Oh come on guys -

Here are the changes between public POV-Ray 3.1 and 3.1g

3.1g               04/26/99 Chris Young
Fixed 4d vector bug

3.1f               04/22/99 Chris Young
Fixed problem with missing ) in #write that crashed
Fixed bump_map bug introduced in 3.1e
Fixed problem with empty textures
Fixed #macro inside #while problem
Trapped vnormalize(<0,0,0>)
Updated copyright, removed compuserve

3.1e               03/05/99 Chris Young
Fixed bump_map bug introduced in 3.1a
Misc unix/linux fixes and cleanups

3.1d               1/30/99 Chris Young
Fixed crash in #write of vector or float
Added #write and #read now support 2d, 4d, & 5d vectors.

3.1c               1/29/99 Chris Young
Fixed radiosity preview with odd screen size.
Reinitialized max_trace_level & radiosity_trace_level properly
Fixed token at end of file with no cr/lf or newline

3.1b               1/18/99 Chris Young
Blob elements transformed after textures now works
Can now declare 2D vectors
Can now declare 4D vectors
Can now declare 5D vectors as colors
Fixed vector.v bug
Partial fix to bump_map bugs
Fixed bug involving "once" and "interpolate"
Fixed reflection leak bug
Fixed potential GPF in ListReflect
Fixed normal checker, hexagon bug
Fixed skysphere with no color_map crash
Fixed transform identifier parsing problem
Fixed #local with same name as #declare of different type bug
Fixed average normal bug and other normal flipping problems
Removed double_illuminate for normal{} but retained it for
  smooth_triangle, smoothed height_fields, and bicubic_patch. Will
  redesign in 3.5 and consider added optional keyword double_illuminate.
Fixed normal{average} with no map crash
Fixed various conic_sweep prism bugs
Change in resumed render line numbering
Fixed focal blur gamma correction bug
Fixed recursive include overflow bug
Fixed recursive macro overflow bug
Fixed #write double closing which crashed Linux
Delete degenerate smooth_triangles when normals bend too much.
Many MS-Dos changes so C++ compiler can be used.
Changed EPSILON small value in MS-Dos version

3.1a               9/29/98 Chris Young
Fixed problem with sor and lathe affecting unix and amiga
Fixed fclose in FILE_EXISTS
Fixed crackle and black_hole use of POV_SRAND.
  Note POV_SRAND and POV_RAND no longer reconfigurable
  in frame.h or config.h.  If you redefined them on your
  platform -- don't.



-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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