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Warp wrote:
> Firstly: You can't modify an arbitrary object with an isosurface.
No. But with enough highly complicated pain-in-the-ass slow-calculating functions
almost any object can be translated into an isosurface...
> Secondly: Yes, you can modify an isosurface function with another function.
> But is this really a transformation? When you modify a function with another
> function, you just create a third function. There are no specific
> transformations involved.
> Yes, you can, for example, convert a cylinder-shaped isosurface into a
> cone-shaped isosurface. This is, however, done by actually creating another
> function, not by transforming.
> Of course it is possible to think that any transformations are possible
> for an isosurface if you like.
But isn't that the same thing? I mean, you could create a cylinder in POV and
transform it and really have POV be finding a new function, and get the same result.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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