POV-Ray : Newsgroups : povray.general : Feature requests for POV 3.5 : Re: Feature requests for POV 3.5 Server Time
9 Aug 2024 17:15:54 EDT (-0400)
  Re: Feature requests for POV 3.5  
From: Francois Dispot
Date: 11 Aug 2000 16:00:04
Message: <39945B44.5BBE192C@club-internet.fr>
Warp wrote:
> 
> David Fontaine <dav### [at] faricynet> wrote:
> : BTW, this FAQ also talks about non-uniform transformations, saying they are only
> : possible in mesh modellers by moving the vertexes. Indded they are quite
> : possible in MegaPOV isosurfaces.
> 
>   Firstly: You can't modify an arbitrary object with an isosurface.

Wouldn't the proximity pattern allow such a thing?
OK, I know, it's not possible to give an example before 2050 because of
rendering times...

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