Warp wrote:
> And by the way, about the non-uniform ior in objects interiors:
>
> http://www.students.tut.fi/~warp/povVFAQ/languageVFAQ.html#variableior
BTW, this FAQ also talks about non-uniform transformations, saying they are only
possible in mesh modellers by moving the vertexes. Indded they are quite
possible in MegaPOV isosurfaces.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/
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