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Though there may be some "inaccurate" information in the article. I think it's
pretty good press for a great program. It was nice seeing a "pro-POV" article
outside of these newgroups.
rik
Warp wrote:
> I think there's lot of misleading information there.
>
> "POV-Ray 3.1 is an interface-driven program, but to a certain extent"
>
> Certainly not. The core povray engine has no user interface at all
> (and much less "graphical"). It only reads a file (created by something
> completely external to povray) and writes to an image file. That's it.
> Yes, the windows version of povray has some add-ons that may be considered as
> interface, but they are not specifically part of POV-Ray 3.1.
>
> "The rest of the interface is a text-editor whereby you modify the parameters
> and tweak the settings on the many, many objects in your scene. This, to a lot
> of renderers - especially, the old schoolers - is how it should be done."
>
> I have never heard any "old schooler" saying this. Most of them just laugh
> to povray for the lack of a modeller and they don't like its output quality
> either.
> Ok, some povray-users could be regarded as "old schoolers"... :)
>
> And so on.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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