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Since there appears to be no utility for converting from POV-Ray 3.1 scene
language to other formats, I have been thinking about how to solve it myself
and I have 99% of a solution. The remaining 1% is a function that returns
the referent of any identifier, no matter what type - string, float,
pigment, texture, array etc - as a text string. str(FLOAT_IDENTIFIER) does
this job for floats. I need stranytype(ANY_IDENTIFIER).
Since more and more organisations, especially those outside the media and
manufacturing spaces, are beginning to recognise the benefits of modelling,
visualisation, and prototyping, script-based modelling of the sort that
POV-Ray does excellently on its own, is going to be more and more important.
I'd love to contribute to a long and happy life for this fine application.
My guess is that, for C++ guru familiar with the POV-Ray source, this should
be pretty straightforward.
Any takers?
Neil
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