POV-Ray : Newsgroups : povray.newusers : Inverse Kinematics ? : Re: Inverse Kinematics ? Server Time
5 Nov 2024 13:25:01 EST (-0500)
  Re: Inverse Kinematics ?  
From: Stan
Date: 9 Aug 2000 18:08:57
Message: <3991D66A.D406EDD3@for.now>
eric wrote:

> I found in Moray the term Inverse Kinematics, and I think I had already
> heard this term before..
> But I can't find in POVRAY's doc anything about Inverse Kinematics.
>
> Could someone explain me what is it about ? and, if useful, where I can find
> some explanations ?
> Thanks

As I understand it, IK in Moray is a kind of visual tool so it makes sense that
it appears in a GUI environment. It is anologous to attaching a camera to a
light source. A program made specifically for modeling can do that, so that the
camera moves with some object, such as a spotlight. However, a text document
won't monitor your changes to light sources and try to accomodate your camera
accordingly. In other words, many powerful features of visual modeling/design
programs (such as snaps) are made for your convenience but are absolutely
unnecessary in rendering. In the case of snaps, POV-ray isn't going to limit you
to increments of 0.1 or warn you if you entered a translation of 0.065, but
Moray might if you choose the snap feature.


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