POV-Ray : Newsgroups : povray.binaries.images : Radiosity test #2 70 kbu : Re: Oh, come on, you guys... Server Time
21 May 2024 20:00:36 EDT (-0400)
  Re: Oh, come on, you guys...  
From: Gilles Tran
Date: 9 Aug 2000 05:15:36
Message: <39912053.C479FB91@inapg.inra.fr>
Xplo Eristotle wrote:

> If you people don't stop kissing Gilles' ass, he's gonna get a rash.

It really hurts now. Hard to code standing up ;-)

> But this is NOT an awesome pic, nor does it look even
> remotely photographic. It's just a radiosity test with a bunch of simple
> primitives scattered around. I'll grant that it's interesting, but most
> of us could probably have made it ourselves.

My point exactly. With the current Megapov implementation of radiosity, it's
become very easy to use. Now the effect obtained in these tests, while
highly satisfying, are far from the "real" thing. There's a LOT of room for
improvement. Of course, it's still hard to tell if the shortcomings of the
pics come from the scene code (a quick hack, with mostly standard settings)
or from the radiosity algorithm   itself. For instance, I've been totally
unable to reproduce the simple (?) effect seen here :
http://www.3dluvr.com/marcosss/sky6s.jpg

G.


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