POV-Ray : Newsgroups : povray.general : Speaking of 3DS Max... : Re: Speaking of 3DS Max... Server Time
9 Aug 2024 15:23:11 EDT (-0400)
  Re: Speaking of 3DS Max...  
From: Lance Birch
Date: 8 Aug 2000 18:17:01
Message: <399086dd@news.povray.org>
Warp wrote:
> Lance Birch <-> wrote:
> : Because it's generally thought by the judges that not enough effort was
put
> : in to produce the result.  A little like the way people using Maya and
> : rendering on Origin 2000 servers are thought to have an unfair
advantage.
>
>   Let me assure you that it's a LOT more difficult to get a good image
with
> pure OpenGL (without using any modeller) than with povray (without using
> any modeller).

I didn't say anything about OpenGL, I was talking about Maya and the way
higher end graphics solutions weren't as favourably marked in a lot of cases
in comparison to cheaper solutions.

--
Lance

The Zone
http://come.to/the.zone


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