POV-Ray : Newsgroups : povray.animations : High quality animations : Re: High quality animations Server Time
28 Jul 2024 18:17:34 EDT (-0400)
  Re: High quality animations  
From: C J  - POV User
Date: 3 Aug 2000 22:33:47
Message: <398a2b8b@news.povray.org>
Tony[B] <ben### [at] panamac-comnet> wrote in message
news:398a0f21@news.povray.org...
> You mean Bink.

Yes you are right for high quality Bink will do a good job.
...from the Rad Game site...
==========================================================================
"Smacker is better than ever!  The new version includes video compression
with twice the video quality and now uses the Bink audio codec for
perceptually lossless 8 to 1 compression!!  Check it out!   [download]

Smacker is still the best codec for: 256 color games (of course), games
targeting low-end machines (Pentium 133 and below), games that need video
sprites or video transparency (which is much faster in 256), cell-based
(cartoon-style) videos, animated 3D texture compression, and very
high-resolution videos, like 800x600 or 1024x768 - only Smacker is fast
enough for videos this big.

The Smacker SDK is available for DOS, 16-bit Windows, Windows 95/NT, Win32s,
68K Mac, and PowerMac. The API is identical across platforms, and Smacker
files can be played without conversion on each platform."


And on Bink
==========================================================================
"Bink Video - our new true-color video codec!
Bink Video is revolutionizing game videos just like Smacker did four years
ago!  Bink is a "better-than-MPEG-II" class codec. That's right - better
than DVD!  Bink produces higher-quality than MPEG-II and is up to three
times faster than other software decoders. Finally...a true-color codec good
enough for game developers.

The Bink Tools for Windows 95, Windows NT, and MacOS are available for
download! You can download the free Bink Tools, or call 425-893-4300 for the
Bink SDK."


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