POV-Ray : Newsgroups : povray.general : Irtc : Re: Irtc Server Time
9 Aug 2024 09:05:51 EDT (-0400)
  Re: Irtc  
From: Vahur Krouverk
Date: 7 Aug 2000 03:51:04
Message: <398E6A94.769536D0@aetec.ee>
Mick Hazelgrove wrote:
> 
> Well I've just started my IRTC entry off - It's rendering the quick bit at
> 10mins a line! and I know it'll get as slow as an hour a line!
> Hope it renders in time!
> 
> Mick

Well, there is unit for measuring patience for rendering: blinn.
Mark VandeWettering from Pixar wrote once in c.g.r.r.:

>Blinn's law states that you will keep rendering more complex scenes,
>right up until the point you reach some internal time threshold, no
>matter how fast your computer is.   I believe Blinn claimed he could
>stand five minutes a frame.  If we call that unit of patience a "blinn",
>then at 8 hours per scanline, that means a render of 600 scanlines takes
>200 days, or 4800 hours, or 57.6Kblinns of patience.  I applaud you for
>your patience.  In normal CG production, we normally have about 50
>blinns of patience, although we'd like to be down into the 20 or so
>range.

So, if you will have hour per line for rendering image with height 600,
then
your patience will be 7.2 kblinns.


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