|
|
Lummox JR wrote:
>
> Well, it's getting time to render the label for a CD, and I need to use the
> of the bug that prevents it from rendering ASCII characters above 128.
> I haven't checked for newer versions of the program in a while, so I'm still
> using a modified version of the SuperPatch based on 3.1e. (Although the docs
> say this is a bug in the Watcom compiler, I compiled my modifications with
> Visual C++ 5.0 and it's still wrong.) If anyone has figured out a way to beat
> this bug, I'd much appreciate information on how it can be fixed--there must
> be a way.
> The last thing I want to do is load the font in a font editor and switch
> glyphs around; it's problematic at best and I'd much prefer a more permanent
> solution anyway.
>
> Lummox JR
Check out the patch by Jon Cruz -
http://www.geocities.com/SiliconValley/Network/4453/unipatch/
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|