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Not sure why all the problems. I know that the default texture is in the
xxxxxt.inc file (where "xxxxx" is th name of your model file.
When I tested the program I also used the standard nekkid lady and ran:
pose2pov -uv figure1
started Megapov, started Moray, loaded figure1.udo, created an image_map
texture using the map I had prepared, assigned it to the udo object, saved
and rendered. It came out fine.
I do agree though that the 3dwin is problbly the best immediate solution.
(an gui too!)
HH
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