POV-Ray : Newsgroups : povray.advanced-users : HF Erosion : HF Erosion Server Time
2 Nov 2024 03:14:32 EDT (-0400)
  HF Erosion  
From: Yann Ramin
Date: 20 Jul 2000 17:57:57
Message: <397775FA.77226B37@atrustrivalie.eu.org>
I'm trying to freshen up my heightfields to make them a bit more like
terrain.  I've seen examples where various packages used erosion to make
more realistic terrain.  I (obiously) know what erosion is, how it
works, but HOW THE HECK do you model it mathematicly????  I'm a bit lost
there [smile].

If anyone could provide some pseduo code with what it requires, it would
be greatly appcreciated.  I'm am not looking for a POV example, as this
won't be written into POV, but into an external C program.  I have also
tried looking at HF-Lab and can't figure out what makes its erosion
engine tick.

Yann
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Yann Ramin			atr### [at] atrustrivalieeuorg
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