"Jason Miller" <jas### [at] pinheiro tcimet net> wrote in message
news:39745047$1@news.povray.org...
| does not seem to care in which direction they are facing.
I think the 'up' and 'right' see any one number (x,y, or z also mean 1) or vector as a
left-right, up-down only and so are simply image width-height dimension oriented. The
'direction' keyword gives the camera a view-plane and zoom amount and 'sky' orients to
any
vector for the camera sky-ground (local up-down actually).
This section of the Online POV-Ray Tutorial can probably help:
http://library.thinkquest.org/3285/language/camera.html
Bob
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