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Jan Walzer wrote:
>
[...]
>
> But how can I create a pie-chart ???
> I don't want do do it with simple texturing on a cylinder, using
> a radial gradient, but I want to have all segments of my pie as
> own segments, to move them (later).
>
[...]
IMO CSG-difference would be the simplest
Example:
difference {
cylinder { 0*z, 1*z, 10 }
plane { x, 0 rotate end_angle*z }
plane { x, 0 rotate start_angle*z inverse }
}
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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