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"Chris Colefax" <chr### [at] tagpovrayorg> wrote in message
news:396d055b@news.povray.org...
| CreeD <mes### [at] nqinet> wrote:
| > Hi, I was wondering how to accomplish this.
| > I have a sphere with a funky layered texture. What I want to do is make
| > this
| > layered texture semi transparent, and then project light through it from
| > above
| > to a white plane below.
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| Apart from that, there shouldn't be any reason why you can't use
| multi-layered, semi-transparent textures as a projector -
Ah, but remember that official POV-Ray versions change layers to 'transmit' regardless
of using
'filter' in them or not. That could be the problem.
Other than that, Chris is right, drop the ambient to zero, use diffuse 1 (or higher)
and use a rgb
1 or higher for the light source or plane color also (but probably not both).
Bob
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