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Bruce L <dke### [at] sksympaticoca> wrote:
: I've seen a number of postings suggesting that some of the post process
: features available in other renderer's should be considered as violating
: the IRTC guidlines. How does the MegaPOV post_process features fit in
: all this?
As someone already noted, the post_process of megapov is really a 3D effect
since it uses the depth information (and also other information as normal
vectors etc). Although they are applied to the final image, in practice they
still use information from the 3D scene to make the job.
A paint program could not do this. It could not do, for example, focal
blurring because it hasn't the depth information.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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