Earlier today I fished in the depth of my harddisk and found a small tool I
wrote two years ago for simple conversion of HPGL-Files into POV prism/lathe
definitions.
I only converted it to Delphi today (it originally was written in Speed Pascal
for OS/2). There are many things to add, right now, it only reads all PU/PD
statements in the HPGL-File into one spline.
I did a sample scene you can see in p.b.i.
Please tell me if you find it useful for any practical things, so it is worth
further development work.
Christoph
PS.: The program is Win32 Textmode, if my old Borland Pascal for DOS is still
running, I will try to make a Dos-Version sometime :-)
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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Download 'hpgl2pov.zip' (41 KB)
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