POV-Ray : Newsgroups : povray.advanced-users : image map crash - how to fix/avoid? : Re: image map crash - how to fix/avoid? Server Time
2 Nov 2024 03:14:57 EDT (-0400)
  Re: image map crash - how to fix/avoid?  
From: ryan constantine
Date: 12 Jul 2000 20:16:28
Message: <396D097F.DDD7B660@yahoo.com>
random guess: try transmit and making the sphere hollow?  i'm not sure
hollow does anything.  by filter all, what do you mean?  are you using
an image with a palatte?  you need to.  then you make each palatte entry
transparent on its own.

CreeD wrote:
> 
> I tried mapping an image to a sphere and then using
> filter all .9 to make it transparent.  It didn't make it transparent.
> If I go highter than .9, it crashes POV consistently.
> How can I get the effect I want?
> (this ties into my other question about projecting light through layered
> textures onto
> a screen)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.