POV-Ray : Newsgroups : povray.text.tutorials : sPatch & HammaPatch : Re: sPatch & HammaPatch Server Time
26 Apr 2024 13:36:46 EDT (-0400)
  Re: sPatch & HammaPatch  
From: ryan constantine
Date: 12 Jul 2000 16:44:31
Message: <396CD812.44E4F6FE@yahoo.com>
i just emailed you.

TigerHawk wrote:
> 
> > There are two ways I have experimented with to achieve this, though
> > obviously not as fast or easy as they could be.  THe first is simply to move
> > one of the points towards the middle and extrude downwards - this does not
> > work if you already have a large cylinder though.  The second you many not
> > be aware of is creating another circle, placing it in the middle and
> > attaching all the nodes the joining lines.  It does mean you have to
> > manually re create the piece in the centre and right click all the nodes in,
> > but it does work.  Maybe a good suggestion would be a function whereby the
> > number of extrusions can be multiplied by a factor, to complicate/more
> > populate the mesh without manually doing it.  Well I hope thats not too much
> > of a mess.
> 
> Hmm...what I don't understand is how one can add the circle to the others? If
> you have 2 circles joined together:
> 
> ------      <-circle
> |      |       <-joining points
> |      |
> ------      <- circle
> 
> How can you fuse the third on?  Because there is already a nicely created series
> of patches. That's what I am having trouble with, adding things like that to go
> from simplistic to complex. I'm 'kinda' following both of you, but not really :)
> (ryan: I wouldn't mind seeing your spatch portion of your model if that okay).
> Anyways, I hope HamaPatch solves some of these problems (though right now, and
> no offense to the author, I prefer sPatch because it doesn't crash and I can
> change the grid colors :)
> 
> Happy tracing,
> 
> Tim Soderstrom
> TigerHawk


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