POV-Ray : Newsgroups : povray.newusers : Making a light source in a building... : Re: Making a light source in a building... Server Time
5 Nov 2024 20:16:20 EST (-0500)
  Re: Making a light source in a building...  
From: Wil Hale
Date: 10 Jul 2000 12:07:54
Message: <3969f4da@news.povray.org>
It helps if I include the code...Sorry

Wil Hale
SAIC
wil### [at] cal-businesscom

#version 3.1
file://scale  1 unit = 1 foot
#include "colors.inc"

global_settings
{
  assumed_gamma 1.0
}

// ----------------------------------------
camera
{
  location  <-30.0, 16, -50.0>
  direction 1.5*z
  right     4/3*x
  look_at   <0.0, 10.0,  0.0>
}

sky_sphere
{
  pigment
  {
    gradient y
    color_map { [0.0 color blue 0.6] [1.0 color rgb 1] }
  }
}

light_source                                                   //  Upstairs
Light
{                                                              //
  0*x // light's position (translated below)                   //
  color red 1.0  green 1.0  blue 1.0  // light's color         //
  translate <-0, 15, -0>
}

// ----------------------------------------
plane { y, -0 pigment {color rgb <0.7,0.5,0.3>}}

file://Floor
// create a box that extends between the 2 specified points
box
{
  <-12, -0.2, -12>  // one corner position <X1 Y1 Z1>
  < 12,  0.2,  12>  // other corner position <X2 Y2 Z2>

pigment { rgb <0,1,0>}}


file://left wall
difference{
box
{
  <-12, 0.2, -12>  // one corner position <X1 Y1 Z1>
  < -11.6,  10,  12>  // other corner position <X2 Y2 Z2>

texture{ pigment {rgb <1,1,0>}
// texture pigment {} attribute
// create a texture that lays an image's colors onto a surface
// image maps into X-Y plane from <0,0,0> to <1,1,0>
normal{
bumps 5 }scale 20
rotate y*90} // image_map

}

file://window
box
{
  <-12.2, 4, -3>  // one corner position <X1 Y1 Z1>
  < -11.2,  6,  0>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

box
{
  <-12.2, 4, 0.1>  // one corner position <X1 Y1 Z1>
  < -11.2,  6,  3>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

box
{
  <-12.2, 6.1, -3>  // one corner position <X1 Y1 Z1>
  < -11.2,  8,  0>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

box
{
  <-12.2, 6.1, 0.1>  // one corner position <X1 Y1 Z1>
  < -11.2,  8,  3>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

}




file://right wall
box
{
  <12, 0.2, -12>  // one corner position <X1 Y1 Z1>
  < 11.6,  10,  12>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}


file://***************************back wall and doorways
difference{
box
{
  <-12, 0.2, 12>  // one corner position <X1 Y1 Z1>
  < 12,  10, 11.6>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

file://back door doorway
box
{
  <-10, 0.1, 12.2>  // one corner position <X1 Y1 Z1>
  < -7,  8, 11.2>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}  }


file://****************************Front wall and doorways
file://front wall
difference{
box
{
  <-12, 0.2, -12>  // one corner position <X1 Y1 Z1>
  < 12,  10, -11.6>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

file://left doorway
box
{
  <-10, 0.1, -12.2>  // one corner position <X1 Y1 Z1>
  < -2,  8, -11.2>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

file://right doorway
box
{
  <10, 0.1, -12.2>  // one corner position <X1 Y1 Z1>
  < 2,  8, -11.2>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}} }
file://**************************************************end front wall

file://Ceiling
box
{
  <-12, 9.8, -12>  // one corner position <X1 Y1 Z1>
  < 12,  10.2,  12>  // other corner position <X2 Y2 Z2>

pigment { rgb <0,1,0>}}


// create a regular point light source                                //
Downstairs Light
light_source                                                          //
{                                                                     //
  0*x // light's position (translated below)
  color red 1.0  green 1.0  blue 1.0  // light's color
  translate <-0, 9, -0>
}



file://******************************************************************sec
ond story

file://left wall
difference{
box
{
  <-12, 10.2, -12>  // one corner position <X1 Y1 Z1>
  < -11.6,  18,  12>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

box
{
  <-122, 12, -9>  // one corner position <X1 Y1 Z1>
  < -11.4,  16,  9>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}}


file://right wall
box
{
  <12, 10.2, -12>  // one corner position <X1 Y1 Z1>
  < 11.6,  18,  12>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

file://back wall
box
{
  <-12, 10.2, 12>  // one corner position <X1 Y1 Z1>
  < 12,  18, 11.6>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}


file://front wall
difference{
box
{
  <-12, 10.2, -12>  // one corner position <X1 Y1 Z1>
  < 12,  18, -11.6>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}

box
{
  <-8, 12, -12.2>  // one corner position <X1 Y1 Z1>
  < 8,  16, -11.4>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}} }










file://************************************roof

difference{
box
{
  <-9, -9, -12>  // one corner position <X1 Y1 Z1>
  < 9,  9, 12>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}
file://rotate x*90
rotate z*45}
box
{
  <-14, -14, -12.2>  // one corner position <X1 Y1 Z1>
  < 14,  14, 12.2>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}
translate -y*14}

box
{
  <-8.8, -8.8, -12>  // one corner position <X1 Y1 Z1>
  < 8.8,  8.8, 12>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}
file://rotate x*90
rotate z*45}

file://skylight
box
{
  <-18.8, 5, -1>  // one corner position <X1 Y1 Z1>
  < 18.8,  9.5, 1>  // other corner position <X2 Y2 Z2>

pigment { rgb <1,1,0>}}


translate y*18}




Lt. Kettch <AKK### [at] aolcom> wrote in message
news:39696E4E.6971BF0C@aol.com...
> Lets say I have a box that has a smaller box cut out of it, I.E. a room.
> The room also has a window. But when I put a light in the room, it does
> not show through the window. But it does seem to go through walls. What
> is wrong? Could some one post some code for me to paste in?
>
> --
> "Yub-Yub!" Lt. Kettch
>
>


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