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Just render a sky_sphere with a pigment. Sky_sphere can have only
pigments, not textures. A color_map is used to make the clouds and
sky. Wrinkles and bozo are good pattern types for clouds. I think that
a plane could be used with a partly transparent color_map too.
Brendan Ryan
//pretty basic blue sky with clouds
light_source
{
0
color rgb 1
}
sky_sphere
{
pigment
{
wrinkles
color_map
{
[0.2 <0,0,1>]
[0.95 0.95]
[1 1]
}
scale 0.2
}
}
Brian & Lois Bivolcic wrote:
> Hi,
> Not really new, but having a hard time with this.
> I just want a scene with just blue sky and clouds, not land or water
> plane.
> can any help???
> Thanks Brian
>
> --
> Southern Cross Akitas (SCA)
> Lois & Brian Bivolcic
> Pampa, Tx
> http://www.centramedia.com/bivolcic
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