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Glenn Greenway wrote:
>
> Thanks again for your input,
>
> However, I've tried Photoshop and interpolate options to no avail. Perhaps
> I'm missing something substantial but even my height fields look banded, as
> do my isosurfaces. What I really want to do is sketch out my image map in
> Photoshop then use it do displace isosurfaces or height fields:
> unfortunately the rendered images show considerable banding.
>
> Any other thoughts,
>
> Glenn
A round about method :)
The HF program Leveller has some neat tools for working on 16 bit
greyscale images. Unfortunately it will only accept 24 bit .tga
images as input. You can convert your 8 bit grey to 24 bit tga,
import into Leveller, apply a wide variety of various filters to
it, and then export it to 16 bit grey for your final work. A bit
of a round trip but possible.
Leveller - http://www.daylongraphics.com/
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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