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OK, and there is probably nothing wrong about it.
But I wonder if it would be possible to write a macro which does the
following:
1. Translate the Object which is specified by a parameter to the Origin
(with whatever point one chooses for the non-existing origin of the object)
2. Rotate or scale or whatever the Object by a specified (through a
parameter) amount
3. Translate the Object back to its place
It might be useful or not :-), but I don't know if it is possible to find
out where a Object is, say you have a sphere at <10,0,10>. Is it possible to
get this vector from the "sphere-statement" (without declaring it
previously)? Did not here about something like this yet.
Marc-Hendrik
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