Mick Hazelgrove wrote:
> Is there a way of finding the highest parts of a hf. I don't just want
> everything above a certain height but the top of every bump. Hope this is
> clear.
>
> Hope someone can help.
I believe this problem is a bit similar to a problem that is solved
by the source code I posted 13. May 2000 to the thread
"On Bezier splines" (by Peter Popov):
news://news.povray.org/391C9B3B.C63B6FC1%40online.no
I can explain how to use the code if you're interested.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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